Para-Physics

The Parallel Times Staff export, In a Nutshell

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The Multiverse in a Nutshell

The Parallel Times Staff
The Basics of Para-Physics

All matter is comprised of atoms. Suppose there is a wall; when there is no one to observe that wall, it's in the form of waves. However, when the wall is observed, those atoms park in space as particles. Just by looking at something, it becomes matter in that instance. If there are no longer any witnesses to a parallel, the parallel "does not matter" anymore; it ceases to exist.

Per the observer effect of wave-particle duality, when an object is perceived by an observer, waves become particles.

Atoms effortlessly permeate space. To an atom, here and there are the same. Complex groups of atoms exist in multiple places at once, unbound by the laws of classical mechanics.

Space is a dimension hard-wired into the neurobiological perceptions of all life on the physical plane. It's a tool that allows for the organization of matter into separate identifiable structures that can be discerned and navigated. The physical plane is essentially a game board for us to play on.

People are matter, made up of atoms. The nucleus of each atom in a being contains a code that corresponds with one's life-path contract. That code determines if one is born with a divided or concentrated consciousness. It is a directive for atoms to vibrate at a specific frequency to communicate to the universe the parameters and specifications of one's programmed reality, enabling both the abilities and limitations of the mind and body.

Multiverse beings have a lower vibration or code that grounds them to a denser reality that exists in multiple parallels simultaneously. A higher vibration is the key, or number sequence, that unlocks concentrated consciousness, gifting higher levels of awareness and comprehensive interaction with the physical world.

Atoms can also teleport, enabling high-vibration beings such as angels to shuffle between dimensions and parallels instantaneously. They can move through time and space as naturally as a human can walk down the street.

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How many Parallels are there?
The Multiverse is akin to an ocean, and the parallels are distinct waves. Too large to even fathom, the multiverse can no more be quantified by the brain than can the ocean be captured in ones' hands. The ever-shifting paras are expressed in degrees. Each degree employs an influence from surrounding planets in the solar system.

A Field of Focus Chart (figure 1) demonstrates the fields of experience influenced by space objects that generate the diversity of parallels. Every degree differs in intensity and grade.

Example: In the 1st paradomas, or field of focus, the reality centers on individual development. The cusp of 1° is focused on the mysterious inner life, influenced by the subconscious of the 12th paradomas. The cusp of 30° is outwardly focused on one's place in the world, influenced by the 2nd paradomas. However, both 1° and 30° are on the spectrum of parallels where self-development is the foundation of reality. The apex of 15° manifests a pure focus of self-development, a perfect union of the inner and outer self. Coincidentally, this parallel is 27.0603°, with a focus on the self in the material world.

figure 1
figure 1 (click for chart larger version)


Planetary Influences

Within 360 ° of the paradomas are the continually revolving influences of planets and dwarf planets. Asteroids, moons, and other space objects also impact individual parallels, allowing for ever-shifting nuances of reality.

Each para-degree embodies a separate parallel. The relative locations of the parallels to the planets shift one small degree at a time. The archetypal metaphysical properties of all space objects are expressed through every waxing and waning paradomial paradigm, creating a veritable wealth of altered reality variations.

Below is a list of the planetary influences that affect all parallels in the infinite ebb and flow of orbital aspects.

Ceres

Qualities -
Abundance & Spiritual Appetite

Negative Consequences -
Famine

Fun Fact -
Ceres strongly advises that good health is a result of a healthy planetary environment.
Earth

Qualities -
Stability & Industriousness

Negative Consequences -
Greed

Fun Fact -
Humans Current Home. Previously a Galactic Prison.
Eris

Qualities -
The "Left Out" & Rebellious

Negative Consequences -
Vengeance

Fun Fact -
The Science and Technology Archives of the solar system are stored and guarded here.
Gonggong

Qualities -
Breakthroughs, Trials & Errors

Negative Consequences -
Quitting

Fun Fact -
A dwarf planet of exile for destructive beings of concentrated consciousness unable to control their emotions.
Haumea

Qualities -
The Unseen, Potential & The Unmanifest

Negative Consequences -
Foreboding

Fun Fact -
A cousin of Tiamat, urging reverence for the Magic of Breath, the Spark of Life, the Ever, and Upwards.
Ixion

Qualities -
Sociopathic Action & Second Chances

Negative Consequences -
Unforgiveness

Fun Fact -
This is the dark place where monsters come from, challenging the values of justice, mercy, forgiveness, redemption, and humanity.
Jupiter

Qualities -
Expansiveness & Luck

Negative Consequences -
Over-Indulgence

Fun Fact -
Protector of the Inner solar system. Vacuuming most incoming debris, continually accumulating more.
Makemake

Qualities -
Tribe, Relating & Humor

Negative Consequences -
Verbal Manipulation

Fun Fact -
Conspiracies are whispered from this planet into the ears of the eager. Remember, not all conspiracy theories are wrong.
Mars

Qualities -
Initiative & Conflict

Negative Consequences -
Aggression & War

Fun Fact -
Extensive Active Base for Millions of Years. Oversees War in our solar system.
Mercury

Qualities -
Reason & Communication

Negative Consequences -
Aspersion & Deceit

Fun Fact -
The Fox cleverly escaped to Earth from Mercury before it became uninhabitable in our parallel.
Neptune

Qualities -
Creativity, Mysticism & Illusion

Negative Consequences -
Escapism

Fun Fact -
Home to Silver Unicorns & other magical creatures that escaped the Earth Purge approximately 13,000 years ago.
Orcus

Qualities -
Curiosity & Independent Thought

Negative Consequences -
Broken Promises & Blame

Fun Fact -
Every Promise ever made takes on a life of its own, living on Orcus until it is resolved or broken. Promises are cashed out after death as credits or debts towards the next life.
Pluto

Qualities -
Power & Unconscious Urge

Negative Consequences -
Obsession

Fun Fact -
Humans have tried to repress their own subconscious by demoting this planet, causing more domination and power struggles.
Quaoar

Qualities -
New Perspective & Harmonious Revolution

Negative Consequences -
Doom Sayers

Fun Fact -
The only Futurescope, a telescope that can see into the future of our Solar System, exists here.
Saturn

Qualities -
Abundance & Spiritual Appetite

Negative Consequences -
Selfishness & Rigidity

Fun Fact -
Headquarters of the Moral Authority for the solar system in every parallel.
Sedna

Qualities -
Sudden Illness, Severe Trauma & Breakage of Trust

Negative Consequences -
Victimization

Fun Fact -
This planet sends out a message via radio wave that repeats, "Keep your Heart Open in Hell."
Tiamat

Qualities -
Magic & Alchemy

Negative Consequences -
Dark Magic

Fun Fact -
Destroyed in Great War, Tiamat was the Planet of Magic, which is why there is so little magic visible on Earth.
Uranus

Qualities -
Originality & Revolution

Negative Consequences -
Disruption

Fun Fact -
Home to the Lightening Beings that occasionally visit Earth. Lightening Beings are bringers of omens.
Varuna

Qualities -
Immortality via Talent, Fame & Reputation

Negative Consequences -
Narcissism

Fun Fact -
Varunians are Entertainers with a tendency to consider themselves as the justifiably elite.
Venus

Qualities -
Pleasure & Beauty

Negative Consequences -
Lust

Fun Fact -
Home to the Imps that can cause people to fall in love, usually for their own selfish entertainment. Some people are more susceptible than others.